Kane and Lynch 2: Dog Days
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- Publication date
- 2011
- Publisher
- Let's Play Archive
What is an anti-hero? A questionable figure seeking justice and trying to do the right thing, even when that right thing has a negative outcome? Maybe a tough as nails, loose cannon seeking to correct the wrongs of the world through extreme measures? Perhaps it's two middle aged, pill popping hitmen wanting to get some money by randomly shooting a lot of people?
I can honestly say it's not that last one but that is what this let's play is all about as we proceed to play the less than stellar sequel to the already less than stellar Kane & Lynch.
Released in mid August of 2010 by Eidos the game was met with mixed to low reviews, due in part to the lack of replay and small play time (normally between 2-4 hours depending). For all the pleasant music and well done backdrops that the game has to offer, it's usually overwhelmed by the constant yelling of two old sociopaths and the same tired cover shooter style that has been pretty rampant in 3rd person perspective games for the last half decade. It's an interesting ride none the less and hopefully this will glide you gently through the experience. I do also want to point out that some of the more creative design choices they went with to present this game might appear as pixelation or graphic glitches, but just realize that is all a part of the game. Much like the awful shaky cam or mosaic on people, so there's no way to get around that and it's just creative license in the game.
Original Archived Let's Play available at the Let's Play Archive
I can honestly say it's not that last one but that is what this let's play is all about as we proceed to play the less than stellar sequel to the already less than stellar Kane & Lynch.
Released in mid August of 2010 by Eidos the game was met with mixed to low reviews, due in part to the lack of replay and small play time (normally between 2-4 hours depending). For all the pleasant music and well done backdrops that the game has to offer, it's usually overwhelmed by the constant yelling of two old sociopaths and the same tired cover shooter style that has been pretty rampant in 3rd person perspective games for the last half decade. It's an interesting ride none the less and hopefully this will glide you gently through the experience. I do also want to point out that some of the more creative design choices they went with to present this game might appear as pixelation or graphic glitches, but just realize that is all a part of the game. Much like the awful shaky cam or mosaic on people, so there's no way to get around that and it's just creative license in the game.
Original Archived Let's Play available at the Let's Play Archive
- Contact Information
- <a href="http://www.letsplayarchive.com">Let's Play Archive</a>
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